The first three facts are more important about me,
because I make all kinds of assets for novice and professional utilization.
I have been working in the Games Industry since 2004.
Graphics: Deko * Programming: Thommey
Prepare to enter the 'Nightmare of Alice‚' a world of twisted dreams and enigmatic puzzles․
Game lasts approximately 15-20 minutes and is recommended for 3-5 players․
ねじれた夢と謎めいたパズルの世界、「アリスの悪夢」に入る準備をしよう。
ゲーム時間は約15~20分で、3~5人用。
***
Creators / クリエイターたち
Deko (myself): World idea, 3D models, Textures, Graphics,
Animations, Effects, Sound
Thommey: Programming, Lights / discord Contact: thommey2
XxYumekoxX: Voice Actor / Contacts: linktr
2023
● 4k base textures PNG
● FBX and Blender files
● Sketchfab
● 6 different body textures 4K
● Blendshape Face animations
● 12 animations
● 6 different preset prefab
● 4 Eye, 4 Mouth Blendshape
● Toon Materials (Only Built-in)
● 1 particle
● Demo scene
● Built-In/URP
● Sketchfab
Blender ► Photoshop
8 - 8 FBX: 588-768 Tris
- Bacon, Egg, Tomato, Salami
- Blueberries, Raspberry, Kiwi, Avocado
1 - 1 PNG textures 4K
● Sketchfab
● Booth Store
● Top (ShapeKeys/Physbones)
● Bottom
● Skirt (Physbones)
● Garters
● Sandals (ShapeKeys)
● Stockings (ShapeKeys)
● 1 FBX - 13,324 Triangles
● 5 kinds of 4K Textures + 1 PSD
● Booth Store
● Backpack with moving paws and ears.
Adjustable with Blendshape:
● strap size, dog, cat or bunny ears
● 1 FBX - 5,400 Triangles
● 6 kinds png Textures (2K), +OutLineMask
● 1 PSD
● Sketchfab
VRChat:
● Booth Store
● Separate or Blendshape models
● 8 different body textures 2K
● 8 different face textures 512px
● 11 animations + 6 additional animations
● Unity Store
● Sketchfab
Follower - only VRChat:
● Booth Store
- hooded top (The hoodie's string is Physbone)
- short
- socks
- boots (With fur shader)
- 1 FBX - 8,646 Triangles
- 4 kinds of 2K Textures + MatCapMask, OutLineMask
- lilToon materials
- 4 prefab
- 1 PSD
● Booth
SDK3 Avatars, Unity 2019.4.31f1
● Booth Store
SDK3 Avatars, Unity 2019.4.31f1
● Booth Store
● Sketchfab
SDK3 Avatars, Unity 2019.4.31f1
● Booth Store
SDK3 Avatars, Unity 2019.4.31f1
● Booth Store
Unity Package
● Booth Store
● Sketchfab
SDK3 Avatars, Unity 2019.4.31f1
● Booth Store
● Sketchfab
SDK3 Avatars, Unity 2019.4.31f1
● Booth Store
Unity Package
● Booth Store
● Sketchfab
2022
● Rigging types: Humanoid, Generic
● Built-in / URP
● Mixamo animation compatible
● Interchangeable textures
● Editable PSD file for creating new textures
● Texture variations:
- 10 bodies
- 8 faces
● Sketchfab
● Unity Store
Lake in the Mountains/Textures Pack
● Booth Store ● Sketchfab
Fantasy Mountain/Textures Pack
● Booth Store
Purple Swamp/Textures Pack
● Booth Store
Neon City/Textures Pack
● Booth Store
Winter Landscape/Textures Pack
● Booth Store ● Sketchfab
Night City/Textures Pack
● Booth Store ● Sketchfab
Toscana/Textures Pack
● Booth Store
Mountains/Textures Pack
● Booth Store
3DS Max ► Photoshop ► Unity
● Public Link
2022
● 3 Simple, 3 Animated MidPoly models + Lods
● Striped and Plain textures: 2K colors & normals
● 14 texture variations
orange, yellow, green, pink, purple, red, turquoise
● Shaders: Standard
● 2 particles
● 6 animations
● Prefabs
● DemoScene
● 2 Scripts
● Booth ● Sketchfab
Unity Package & FBX/textures Pack
● Booth Store
● Sketchfab
Unity Package & FBX/textures Pack
● Booth Store
● Sketchfab
Unity Package & FBX/textures Pack
● Booth Store
● Sketchfab
Unity Package & FBX/textures Pack
● Booth Store
● Sketchfab
Unity Package & FBX/textures Pack
● Booth Store
● Sketchfab
Unity Package & FBX/textures Pack
● Booth Store
● Sketchfab
SDK3 Avatars, Unity 2019.4.31f1
● Booth Store
● Sketchfab
SDK3 Avatars, Unity 2019.4.31f1
● Booth Store
System requirement: SDK3 Avatars, Unity 2019.4.31f1
● Booth Store
System requirement: SDK3 Avatars, Unity 2019.4.31f1
● Booth Store
System requirement: SDK3 Avatars, Unity 2019.4.31f1
● Booth Store
This post-apocalyptic short film was shot entirely in VR.
By the 22nd century, the earth had become uninhabitable and the world's population had moved to cities built around weather generators.
These cities were built and run by genetically modified humans called Geminins.
But the political landscape of the world changed and the Geminins disappeared from Earth due to a deadly disease.
2022
● A cosy place with an obstacle course․
● Be smart‚ be fastǃ Be the firstǃ
● Public Link
2021
● Rigging types: Humanoid, Generic, Legacy
● Mixamo animation compatible
● Interchangeable textures: eyes, mouth
● Interchangeable models: ears, antennae
● Unwrapped UVs: Non-overlapping
● 24 animations
● Sketchfab
● Unity Store
2021
● Rigged for animation in game engines
● 3dsMax (2019/2022), FBX, glTF, Unity Package(2019)
● Editable PSD file for creating new textures.
● Unwrapped UVs: Non-overlapping
● Poly: 2026
● Animations: 24 base + 17 additional
● Detailed animation list
● Unity Store
● Sketchfab
● TurboSquid
2021
Full Movie Coming Soon...
A short anime movie in a dystopian future.
Until the short film arrives,
listen to some Lo-fi music with Haru.
● Glitchy Frame Studio website
● Patreon
● Facebook
2021
● Rigged for animation in game engines
● Mixamo animation compatible
● Separate and replaceable or removable stickers on the body, head and backpack.
● Unwrapped UVs: Non-overlapping (auxiliary wire texture included)
● Separate colourable shaders: body, helmet glass, backpack
● Unity Store ● Sketchfab
2021
2021
2021
● Rigged for animation in game engines.
● MuteSwan: Animations: Rocking, Sub, Looking
● BabySwan: Animations: Rocking, Quack, Looking, Shaketail
● Waterlily 3 kinds + 1 WaterRippleParticle
● Unity Store ● Sketchfab
2021
● Rigged for animation in game engines
● animations
● 3 kinds of body texture pack
● simple pattern with gradient background (10 types)
● patterned outline, flat background (10 types)
● flat color, without pattern (10 types)
● Unity Store ● Sketchfab
2021
● Animations: Fly (random), In, Out, FlySimple, Floating
● Tropical Flowers: Animation: idle
● C# Script:• HB_RandomAnim
● Unity Store ● Sketchfab
2021
● Rigged for animation in game engines.
● 18 animations:
Idle 1-2 | Jump | Walk | Run 1-2 | ATK 1-2 | DMG 1-2 | Falls 1-2-3 | Wakes up | No | Yes | Waving | Happy
● Unity Store ● Sketchfab
2021
VRoid ► Photoshop ► Unity
For VR Chat, Streaming.
Inspiration games:
Valorant - Sage
Spellbreak - Pyromancer
2018
3DS Max ► Photoshop ► Unity
● Catamaran model: 2500 tris +1 idle animation
● Catamaran Textures: 3 variants 1024 px png
● Buoy model: 588 tris: Texture: 512 px png +1 idle animation
● Water&Net textures settings (unity engine): Wrap Mode: Repeat
● Unity Store ● Sketchfab
► Photoshop ► Unity
Particles:
- 50 Fish particles
- 2 Medusa particles
- 1 Seahorse particle
● Unity Store ● Booth
2013
● Animated water texture pack with 4 types of water.
● CPU and GPU friendly.
● 64 frames per type and 256x256 pixels per frame, 2 normal maps and 3 color maps.
● Play speed: 15-30 frames per second.
● Unity Store
2015
● Lowpoly models:
4 Pine tree + 3 Lod
2 Pine tree trunk + 3 Lod
8 Bush + 2 Lod
● Unity Store ● TurboSquid
2013
● Spaceship model, tris: 6454
● Spaceship model LOD1, tris: 4476
● Torpedo model, tris: 208
● Unity Store ● TurboSquid
2014
Spintopia Slots was a diverse and challenging project, of which we made a week:
Penguin Splash, Scary Friends, Lucky Dolphin, Fantasy Forest, River of Riches, Legend of Olympus, Magic Money.
Some of the things I added myself were the models and textures.
It is entirely the work of my own hands:
rigging, animations, shaderization, final assembly and lighting of the graphics in Unity, making particle and other effects also in Unity, and some NGUI tweaking. :)
2014
3DS Max ► Photoshop ► Unity
Low-Poly character modelling, texturing, animation.
2013
SuperSmashBall was first made for iPad, then for iPhone.
The game involved designing the courts, creating their visuals, 3D models and texturing of the court models, assets and other accessories, some effects and animation, and polishing the courts.
While making the game I got acquainted with the Unity program, with which I made a very good "friendship" :)
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